Ray Marching
Playing with ray marching and signed distance field functions.
Sources:
- Inigo Quilez - Modeling with distance functions.
- Inigo Quilez - Free penumbra shadows for raymarching distance fields.
- Inigo Quilez on Shadertoys - Raymarching - Primitives.
Controls
- left click: rotate the camera around the focus point.
- middle click: move the focus point in a screen aligned plane.
- right click: zoom in / out.